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Hiroshi O No, Artist A PAC

Pixel art is a type of digital art, created through using software, where images are modified on the pixel level. The visual for this type of graphics comes from 8-bit and also 16-bit computer systems and also video game gaming consoles, in addition to other restricted systems such as graphing calculators. In many pixel art, the shade scheme made use of is exceptionally limited in dimension, with some pixel art making use of just two colors. Creating or customizing pixel art personalities or items for video clip games is sometimes called spriting, a term that developed from the hobbyist community. The term likely originated from the term sprite, a term made use of in computer system graphics to explain a two-dimensional bitmap that is made use of in tandem with various other bitmaps to create a larger scene.

Unfortunately, the videogame industry has lost one of its legends. Recently it was announced that Hiroshi Ono , better known as Mr. Dotman , a designer and artist of Pixel Art who worked at the golden time of the Arcades of Namco, died on October 16 at age 64 years , this after being hospitalized by autoimmune hepatitis.

Ono joined Namco in 1979, and started working at dig Dug, Xevious, Pac-Man, Galaga, Mappy, Pole Position , and many more games. His role of him within the company gave him the opportunity to create some of the most iconic sprites of the industry , as well as the exteriors of the Arcades of this company. After making himself known the death of him, as Kazuhiro Harda, producer of Tekken, shared the following message:

We pray for souls. Thank you, Mr. Hiroshi Ono

ご 冥福 を お祈り いたし ます. 小野浩先輩, ありがとうございまし た. Https://

  • Katsuhiro Harada (@harada tekken) October 18, 2021

There is currently a collection campaign to create a documentary focused on life and Ono work, and here you can donate so that this project will come true.

Rest in peace, Hiroshi Ono

Editor s note:

Hiroshi Ono IPSP Interview

Although the name of Hiroshi Ono is not recognized by many, the work of it is part of the history of the industry. Those who have enjoyed the arcade classics, either through the original machinists or in compilations, will not be able to deny how important the designs of it were.

Via: Mr. Dotman


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