The developers of the Samurai action Ghost of Tsushima from Sucker Punch are currently busy hiring new employees to develop some kind of unnamed game. On their website you can now find new vacancies for the technical designer of the combat system, as well as for the leading designer of the combat system, which is invited to work in the studio department in Washington. From applicants for both vacancies, the experience of playing in the previous games of the company (Ghost of Tsushima, Infamous and Sly Cooper) is required.
The most interesting vacancy for us is the place of the event designer. In the description of the vacancy in black and white, it is written that the applicant will have to create interesting and various intra-game events for the project with the open world, which focuses on the near combat and stealth. We don’t know how you are, but it seems to us that this description is ideal for Ghost of Tsushima.
What exactly is the project developed by the studio is not known, but so far everything hints at the sequel Ghost of Tsushima. If this is not him, then no one will refuse the new IP from this studio.
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